The NewTek NDI® All-IP Video Production Environment

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With the advent of NDI® 3.0 and the accompanying products, NewTek NDI PTZ Camera and NewTek Connect Spark™ HDMI2NDI and SDI2NDI signal converters, the NewTek vision of an end-to-end IP pipeline from acquisition to delivery is now a reality. Also for the first time, a production pipeline can be all-NewTek (with a little help from … Read more…

2-Minute Tutorial: Setting up a Mix-Minus in TriCaster Advanced Edition

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A common production need is for various mixes of the audio minus one or more items. This is called a mix-minus. Some example cases, for new producers: On-air talent has an earpiece to hear directions from the control room as well as all other show audio except the talent’s own audio, to avoid them hearing … Read more…

2-Minute Tutorial: Creating an Animated Buffer in Animation Store Creator

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NewTek multi-camera live production systems include Animation Store Creator (ACS), a software application that allows you to create custom animations and effects for your NewTek production system from images from your favorite 2D and 3D graphics applications. In this tutorial, our demonstrator shows how to create a Frame Buffer animation, and demonstrates the types of … Read more…

2-Minute Tutorial: Creating a Warp Transition in Animation Store Creator

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NewTek multi-camera live production systems include Animation Store Creator (ACS), a software application that allows you to create custom animations and effects for your NewTek production system from images from your favorite 2D and 3D graphics applications. The procedures shown here with respect to ACS work in 3Play, NewTek IP Series and both TriCaster Standard … Read more…

2-Minute Tutorial: Creating a Transition with a Matte Effect in Animation Store Creator

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NewTek multi-camera live production systems include Animation Store Creator (ACS), a software application that allows you to create custom animations and effects for your NewTek production system from images from your favorite 2D and 3D graphics applications. In this tutorial, our demonstrator shows how to create an animated wipe effect, complete with sound. The method … Read more…

2-Minute Tutorial: Creating an Overlay Transition in Animation Store Creator

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TriCaster, IP Series and 3Play all include Animation Store Creator (ACS), a software application that allows you to create custom animations and effects for your NewTek production system from images from your favorite 2D and 3D graphics applications. In this tutorial, our demonstrator shows how to create an animated wipe effect, complete with sound. The … Read more…

2-Minute Tutorial: Setting up Hardware Outputs in TriCaster Advanced Edition

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In a previous tutorial we learned How to Set up and Use the Hardware Inputs in TriCaster Advanced Edition. There are also powerful options available for set up and use of the hardware outputs. Navigate to Hardware Configuration Output Tab After a quick review of the Hardware Configuration panel’s Input tab, which provides a variety … Read more…

Introduction to NDI in ClassX LiveBoard Graphics Playout System

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With this tutorial, ClassX presents their integration of NewTek NDI IP video transport technology into LiveBoard, their live graphics playout software. This video tutorial shows how ClassX engineers have managed NDI output and inputs within the product, and a usage example. NewTek’s NDI technology takes a relevant place in all ClassX Broadcast Applications for both … Read more…

2-Minute Tutorial: How to Use the Hardware Inputs in TriCaster Advanced Edition

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One of the first tasks to do when setting up a TriCaster is to plug in cameras and set up the switcher to use those physical inputs as video sources for your production. For this tutorial, our demonstrator will go through the process of configuring the physical inputs, and then assigning them to the switcher’s … Read more…

2-Minute Tutorial: TriCaster Advanced Edition IsoCorder Capabilities Overview

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  TriCaster Advanced Edition includes the capability to iso-record up to four streams of input and output. This IsoCorder function is tied to the hardware, the actual physical video connectors for in and out. In the switcher UI we can observe that the software virtual channels are labeled Input and numbered either 1-8 or 1-12, … Read more…